Economía De Puntos FATE
Algunas correcciones sobre los puntos FATE y recordaros sus usos:
Spending Fate Points
You spend fate points in any of the following ways:
- Invoke an Aspect: Invoking an aspect costs you one fate point, unless the invocation is free.
- Power a Stunt: Some stunts are very potent, and as such, cost a fate point in order to activate.
- Refuse a Compel: Once a compel is proposed, you can pay a fate point to avoid the complication associated with it.
- Declare a Story Detail: To add something to the narrative based on one of your aspects, spend a fate point.
EN EL ÚLTIMO PUNTO A VECES HEMOS SIDO FLEXIBLES, DEJANDO AÑADIR DETALLES A LA HISTORIA SIN RELACIÓN CON NINGÚN ASPECTO. CREO QUE ESTÁ BIEN.
Earning Fate Points
You earn fate points in any of the following ways:
* Have Your Aspects Invoked Against You: If someone pays a fate point to invoke an aspect attached to your character, you gain their fate point at the end of the scene. This includes advantages created on your character, as well as consequences.
* Concede in a Conflict: You receive one fate point for conceding in a conflict, as well as an additional fate point for each consequence that you’ve received in that conflict. (This isn’t the same as being taken out in a conflict, by the way, but we’ll get into that later.)
* Accept a Compel: You get a fate point when you agree to the complication associated with a compel. As we said above, this may sometimes happen retroactively if the circumstances warrant.
EL PRIMER PUNTO NO LO HEMOS APLICADO. SI USO INVOCACIONES GRATUITAS NO CUENTA, SOLO CUANDO GASTO PUNTOS FATE DE LOS PNJ EN ASPECTOS VUESTROS, NO LOS DE SITUACIÓN.
Para el Master
Whenever a scene starts, you get one fate point for every PC in that scene.
VAMOS, QUE MIS PUNTOS FATE HACEN REFRESH CADA ESCENA.